Use of Virtual Reality Feedback for Patients with Chronic Neck Pain and Kinesiophobia
Study evaluating VR feedback for patients with chronic neck pain and kinesiophobia, examining how visual feedback in VR influences pain-free range of motion.
Visual feedback manipulation in virtual reality to influence pain-free range of motion in non-specific neck pain
Study exploring whether people with non-specific neck pain who are fearful of movement are more susceptible to visual feedback manipulation in VR to influence pain-free range of motion.
Virtual reality and motor control exercises to treat chronic neck pain: A randomized controlled trial
Randomized trial comparing VR vs motor control exercises over 6 weeks in chronic neck pain patients. VR improved pressure pain thresholds, proprioception and functional limitation more.
Improving Adherence to a Home Rehabilitation Plan for Chronic Neck Pain through Immersive Virtual Reality: A Case Report
Case report demonstrating that immersive VR improved adherence to home rehabilitation exercises in a patient with chronic neck pain through enhanced motivation and gamification.
Virtual Reality Intervention for Patients With Neck Pain: Systematic Review and Meta-analysis
Meta-analysis of 8 RCTs found moderate evidence that VR reduces neck pain intensity, especially in multimodal programs and chronic cases. VR also improved disability and mobility.
Effectiveness and adverse effects of immersive technologies used for rehabilitation of patients with non-specific neck pain
Systematic review of five RCTs suggests VR may improve pain and range of motion in non-specific neck pain. Both VR and controls improved. Safety data remain limited.